- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The current banner is from Burns' Black Hole.
twerps
- RT @the_moviebob: What's the difference between Bitcoin and "Bioshock?" In "Bioshock," you can see an inane libertarian fantasy collapsing … 1 hour ago
- @papierhache the interview thing 1 hour ago
- That gamers against bigotry discussion is predatory as fuck 1 hour ago
- @austin_walker well 2 hours ago
- @laevantine that's what I assumed but it seems super hit and miss--somewhere between Aus and like Swiss 2 hours ago
- Real talk: what is Vanille's accent supposed to be? #ff13 2 hours ago
- @demonicmurry I've just always heard the opposite but I don't know why 2 hours ago
- @mittense hmmm I am like 2 hours in maybe? So I have time for the hate to grow on me 2 hours ago
Planned Reading
Martin - Curious Visions of Modernity
Galloway - Protocol
Raley - Tactical MediaCategories!
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Tag Archives: animals
Preliminary Thoughts on The Knife of Dunwall
I’ve played through roughly half of the first “stage” or “chapter” or “section” or whatever the hell it is called in the new DLC for Dishonored called ”The Knife of Dunwall“. My main interest in this DLC stems from the fact that it … Continue reading
Posted in Video Games
Tagged animals, design, dishonored, ethics, video games, violence
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On Valentine’s Day
This isn’t about Valentine’s Day at all. It is about how much I love my cats. If you follow me on Instagram (or my partner Kelly), you will know all about my cats. They are basically our children. I’m not going … Continue reading
Lived Nonhuman Ethics
My core concern, both academically and also personally, is working through the question of what it means to be ethical to nonhumans. Most often that takes the form of the human ethical relationship to animals. That said, my ethical concerns … Continue reading
A Diagram of Principles
So the Institute of Critical Animal Studies released their new diagram of ten principles. I am reproducing it below. It got me thinking. I thought a lot. I thought so much. And then I made my own. I present to … Continue reading
On Shank and The Butcher
Shank is a simple revenge story. The player controls a guy named Shank who, well, shanks and shoots and chops lots and lots of enemies. It is mass carnage as only video games can do–there is basically no consequence for player … Continue reading
Flusser on life
Life on earth is a specialized formulation or organization of this peculiar solution. Essentially, life can be regarded as drops of specialized seawater that eventually dissipate into unspecialized seawater. If we can imagine another planet covered in oceans of even … Continue reading
James Kochalka’s “In Defense of Meat”
I wrote a little bit about how unhappy I was with James Kochalka’s “In Defense of Meat” a few days ago (in the context of a much larger, glowing review of Digestate.) James commented that he thought that I was misrepresenting his … Continue reading
On Digestate: A Food & Eating Themed Anthology
I think that Digestate was the first thing that I kickstarted. As you may know, I think the very idea of kickstarter in the field of videogames is kind of a hole in the ground. It preys on nostalgia and it has … Continue reading
On Dishonored
Weirdly, I don’t have a lot to say about Dishonored, positive or negative. My initial impressions were profoundly bad, but everything after the second mission or so was so heavily focused around being the most vanilla experience ever that I … Continue reading
Posted in General Features, Video Games
Tagged animals, dishonored, ethics, james stanescu, video games
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Two New Essays That Are Brilliant
So there are two essays that have come out recently that I think are awesome. I want you to check them out. The first is James Stanescu’s “Toward a Dark Animal Studies: On Vegetarian Vampires, Beautiful Souls, and Becoming-Vegan.” I … Continue reading
Posted in Theory
Tagged animals, art, film, melancholia, philosophy, scu, steven shaviro, tim morton
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