Category Archives: Video Games

Epanalepsis Out Today!

After a very long and weird journey that has destroyed both my mind and my body, I have released Epanalepsis. It is a short narrative game that’s sort of cyberpunky and sort of Literary Brat Pack and generally just a weird … Continue reading

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On Notes From The Casketgirl

Someone, probably Michael Lutz, told me about Notes From The Casketgirl by Sloane a year or more ago and it’s been on my list of things to check out since then. I finally sat down with it, headphones in, and got deep into … Continue reading

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Thimbleweed Park and Sketching

Gary Winnick has a new post up on the Thimbleweek Park development blog about quick sketching and visual design for a game. I’ve never thought about quick iteration as something at the forefront of my game development method, but I really have … Continue reading

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Epanalepsis Trailer

I’ve been making a game for the last six months called Epanalepsis. It is a science fictiony game about time and cities and contemporary life and it doesn’t really fit a lot of the traditional boundaries of adventure games. It will … Continue reading

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On Heart of the Swarm

Yesterday I closed out my writing for the end of the semester and decided to attempt to finish up Heart of the Swarm. Heart, or HOTS as it is sometimes known, is the Zerg (read: space bugs) campaign follow-up to the Terran … Continue reading

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I was on Gamechurch talking about games and religion

Just a quick post that I forgot to make a while back: I was on the Gamechurch podcast a while back and I think that it is a pretty good talk overall. We chat about the south and what it … Continue reading

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Line Hollis on King’s Quest IV and Manuals

It’s funny. I was raised on these games, so there was definitely a time when I was a dutiful manual reader. I remember excitedly yanking the manuals out of the game boxes on the way home from the computer store. … Continue reading

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