- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The current banner is from Burns' Black Hole.
twerps
- RT @m_kopas: "nintendo is a whole generation's blankie" - @Mr_Joyboy 3 hours ago
- The problem with my attempt to make a horror game is that I really like Ghostbusters 3 hours ago
- @A_P_S he'd shame you for using twitter 3 hours ago
- @A_P_S going AAAAAAAWWWWW DAMN 4 hours ago
- @A_P_S imagine that i was standing at the edge of a fight ring 4 hours ago
- @BooDooPerson :( 4 hours ago
- @BooDooPerson it is some real shit, but he handles himself well, and I come through loving him just as much as ever 4 hours ago
- @BooDooPerson yes 4 hours ago
Planned Reading
Martin - Curious Visions of Modernity
Galloway - Protocol
Raley - Tactical MediaCategories!
Archives
- May 2013
- April 2013
- March 2013
- February 2013
- January 2013
- December 2012
- November 2012
- October 2012
- September 2012
- August 2012
- July 2012
- June 2012
- May 2012
- April 2012
- March 2012
- February 2012
- January 2012
- December 2011
- November 2011
- October 2011
- September 2011
- August 2011
- July 2011
- June 2011
- May 2011
- April 2011
- March 2011
- February 2011
- January 2011
- December 2010
- November 2010
- October 2010
- September 2010
- August 2010
- July 2010
- June 2010
- May 2010
- April 2010
- March 2010
- February 2010
- January 2010
RSS
Monthly Archives: October 2012
On Digestate: A Food & Eating Themed Anthology
I think that Digestate was the first thing that I kickstarted. As you may know, I think the very idea of kickstarter in the field of videogames is kind of a hole in the ground. It preys on nostalgia and it has … Continue reading
On Dishonored
Weirdly, I don’t have a lot to say about Dishonored, positive or negative. My initial impressions were profoundly bad, but everything after the second mission or so was so heavily focused around being the most vanilla experience ever that I … Continue reading
Posted in General Features, Video Games
Tagged animals, dishonored, ethics, james stanescu, video games
1 Comment
Designing Horror: Nyctophobia
This post is part of the Designing Horror series. Game: Nyctophobia by Nik Sudan Nyctophobia is a game where you play the saddest British man on the planet. You are a security guard, working your working day, and goddamn if the power doesn’t go … Continue reading
You Know What I Hate? Nostalgia
This is the first of (probably) a series of posts where I take the exact opposite position than that of Brendan Keogh in his “You Know What I Love?” articles for games.on.net. In reality, this will probably be the only … Continue reading
Daniel Maier-Katkin on Eichmann
The judgment of the court in Jerusalem was that Eichmann had “closed his ears to conscience,” but Arendt did not think this was the case; it was not that Eichmann did not hear the call of conscience, but that his … Continue reading
Posted in Quote Time
Tagged evil, hannah arendt, martin heidegger, philosophy, quote
Leave a comment
A Game I Made: Goblin Story
I hate artist statements. This guy up here is an old goblin. He has a story, but it might not be the story that you think it is. I made a game called Goblin Story, and it is about a goblin. … Continue reading
Designing Horror: Metro 2033
This post is part of the Designing Horror series. Game: Metro 2033 No one told me that this game was actually good when it came out, so when I picked it up for $5 on a Steam sale whim, I … Continue reading
Posted in Designing Horror, Theory, Video Games
Tagged hauntology, horror, materialism, metro 2033, video games
Leave a comment
On Richard Skelton
Richard Skelton haunts me. Sometimes I will be in the shower and I will just be doing the shower thing and a surge of string will come to my mind. I’ll hum for a little while. Or I will be … Continue reading