- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The current banner is from Burns' Black Hole.
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- @BRKeogh @aliendovecote @firkraags Australia's need waypoints 10 hours ago
- @dakinilaughter yes 10 hours ago
- @modality hell yes 10 hours ago
- so no one likes the new Star Track? 10 hours ago
- .@actionbronson restored my faith in god and country with his sweet bball and smooth moves 10 hours ago
- RT @black__steve: Now that I've seen @ActionBronson do a cartwheel, I guess anything is possible. 10 hours ago
- @pixiemania THARR 10 hours ago
- @10rdBen @brkeogh @rbryant2012 that was a quality joke 10 hours ago
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Martin - Curious Visions of Modernity
Galloway - Protocol
Raley - Tactical MediaCategories!
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Monthly Archives: September 2012
Darius Talks Operation: Make Stuff
So those of you following Operation: Make Stuff will be delighted to know that Darius has said some words about kickstarter, my begging for money, and his proclivities as a game player. It is basically the most brilliant video that … Continue reading
Posted in Video Games
Tagged darius kazemi, kickstarter, operation: make stuff, video games
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Warren Ellis Talks About Jonathan Hickman
Warren Ellis did some interesting analysis of Hickman’s recent comics work. Everything connects, everything reflects something else, and the book develops its own smooth language. Check it out.
Posted in Comics
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The Kickstarter Made
So you may know that I created a kickstarter to fund my next game, Funeral, and to make fun of the very concept of kickstarters. AKA Operation: Make Stuff First off, I want to say thanks to the people who are … Continue reading
Designing Horror: A Mother’s Inferno
This post is part of the Designing Horror series. Game: A Mother’s Inferno by DADIU First off, I don’t have any screenshots of this game. I use Irfanview to take screenshots, but for some reason it didn’t pick up A Mother’s Inferno as an … Continue reading
Posted in Designing Horror, Video Games
Tagged a mother's inferno, horror, video games
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FTL: One Pilot’s Life
Log 1: Today I crossed the airlock into The Kestrel with a holotape full of information. I carry the Federation’s last hope against the partisan Rebellion. I don’t know why I’m starting this logbook–it isn’t to brag. It isn’t to … Continue reading
The Comics Industry Is Evil
I honestly don’t understand what is so bloody hard about this. The Big Two, Marvel and DC for the uninitiated, have a long history of fucking over their creative talent. The business model has been an incredibly brutal form of … Continue reading
In Praise of the Worst Design Moment in Final Fantasy 7
Final Fantasy 7. Cloud, Tifa, and Barret have to save Aeris from Shinra. To do so, they have to make their way from the lower level of two-tiered Midgar to the top of “the plate.” The plate hangs over the lower … Continue reading
Designing Horror: Yeti Hunter
This post is part of the Designing Horror series. Game: Yeti Hunter by vlambeer 1. How Does It Work? Yeti Hunter is a first person game where the player hunts a yeti. You begin standing in a large swatch of blood. Whose … Continue reading
Posted in Designing Horror, Video Games
Tagged horror, video games, vlambeer, yeti hunter
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Operation: Make Stuff!
I have begun a kickstarter. I am crowd funding my next game. If you liked my previous games, Smash The Patriarchy! and Or, What Is It Like To Be A Thing? then you will probably like the next thing that I make. I … Continue reading
James Kochalka’s Father
James Kochalka’s father died. And this is a death that effects me in a weird way. I don’t know James Kochalka personally. But I have read every single published diary comic that he has released, short of some stuff in … Continue reading