- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The current banner is from Burns' Black Hole.
twerps
- @pixiemania @cousindangereux @ksheely the "touch" object rarely works but ill see what I can do 34 minutes ago
- @CousinDangereux @kindatavros it is less intentional and more known. I just assumed that fewer people would die there. 35 minutes ago
- @CousinDangereux @ksheely @pixiemania no but I probably could do that. 38 minutes ago
- @pixiemania @bethmaher please make all my art @bethmaher 48 minutes ago
- @pixiemania whoa this is dope did you do this art 52 minutes ago
- RT @GuyIsNotGreat: Final verdict “It’s hard, but its fun!” #alpacarun http://t.co/nGTWZawFwF 1 hour ago
- RT @GuyIsNotGreat: Holy crap, this is the coolest thing I've ever been a part of. I did the music for Samantha Allen's awesome song. http:/… 1 hour ago
- RT @GuyIsNotGreat: “Look, now I’m blasting off into space” #alpacarun http://t.co/GA0BRzRUcY 1 hour ago
Planned Reading
Martin - Curious Visions of Modernity
Galloway - Protocol
Raley - Tactical MediaCategories!
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Monthly Archives: March 2012
Current Times 25
In case you don’t know, Current Times is my running thing where I post links to cool things. It crops up when I am feeling sick, or more often, lazy. In this case it is the former, so here are … Continue reading
Posted in Current Times, General Features
Tagged critique, fallout 3, silent hill, steven shaviro, video games
2 Comments
Video Games and Parochialism
John H. Stevens has an article over at SF Signal titled “De-Parochializing SF Criticism: Is It Really Necessary? Or Even Possible?” The article is part of a larger column that he does weekly (?) about science fiction/fantasy and how those … Continue reading
What Will We Simulate Next?
Epic is licensing the Unreal 3 engine to the government. Read the press release here. On face, this all looks like great stuff. A number of games that are being developed are designed around simulation that prepares specialists for difficult … Continue reading
A Thing We Do With Video Games
I read Ian Bogost’s How To Do Things With Video Games on a plane last weekend. I think it is a really smart book that acts as a really great introduction to video game studies, and more particularly, I think … Continue reading
Bad Monday
I flew back from Seattle last night and got in around 10pm. I had to be up and around at 6am, ready to do BIG STUFF at 8, and I have a big-deal meeting at 10. I don’t have time … Continue reading
To Be Shepard
This is one of those posts where I don’t make proscriptions about or critique a game. This is all about my experience with Mass Effect 3. There are spoilers about the game. *** Mordin died singing. That’s what has stuck with … Continue reading
More Thoughts About Video Game Pacifism
Back when that guy was playing Skyrim as a pacifist monk, I wrote about it. In fact, I had lots of things to say, and the conclusion that I came to was this: In any case, I don’t think that video game pacifism … Continue reading
Is Watchmen the Best Comic?
I love the title up there. It reminds me of some of the greatest arguments that fanboys and third-graders have ever had, those beautiful “My ______ can beat up your _____” kinds of affairs. I prefer “my dad could beat … Continue reading
James Stanescu in Hypatia
This is really just a short bit to say that James “Scu” Stanescu has a new article out in Hypatia named “Species Trouble: Judith Butler, Mourning, and the Precarious Lives of Animals.” It appears to be behind a pay wall if you … Continue reading
On the Efficacy of Design “Truth Teams”
At a SXSW panel last week, Matthew Armstrong of Gearbox talked about how video game testing should really be. Griffin McElroy at Vox wrote what appears to be the “definitive” article on the panel, and you should check it out … Continue reading