- This is a blog about video games, comic books, film, and philosophy. It is mostly research-oriented stuff. The current banner is from Burns' Black Hole.
twerps
- RT @MrWasteland: Hey it's Carl the mechanic. Oops he's a necro-morph Shoot those arms & legs off, ok you got him. Carl had 29 semiconductors 1 hour ago
- Yeah I read that Gamers Against Bigotry roundtable again and it just makes me want to vomit. 1 hour ago
- @Fengxii it is finished except for the music 1 hour ago
- @Fengxii you were all so excited to jump on that link! 1 hour ago
- @GuyIsNotGreat hey guy! do you have a rough date on finished music? I'm not trying to rush you, but I would love to release early nxt week 1 hour ago
- Construct2 developers: Construct2 doesn't like it when you have a layout that is 76000px wide. 1 hour ago
- Alpaca Run will be released next week. 1 hour ago
- @Fengxii sorry, was just testing the twitter integration 1 hour ago
Planned Reading
Martin - Curious Visions of Modernity
Galloway - Protocol
Raley - Tactical MediaCategories!
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Monthly Archives: February 2012
On Fighting Games
So I saw Lana Polansky tweet this: Fighting games are about the spirit of competition, social bonding and the thrill of the fight. Not bullying and intimidation. — Lana Polansky (@LanaMBP) February 28, 2012 My brain wheels immediately started reeling … Continue reading
The Moment That I Decided I Would Not Finish Fallout 2
This is the moment that I realized that I would not finish Fallout 2. It has been a long time coming. I love the game, don’t get me wrong, and I have played it through probably four or five times during … Continue reading
On Dear Esther (again)
I played through Dear Esther again. In my initial post, I made some assumptions and arguments about the storyline that was going on in the game. I have to tell you right now, at the top of this post, that I was … Continue reading
Posted in General Features, Video Games
Tagged dear esther, meaning, theory, video games
16 Comments
I Am Not Hardcore
I have always thought of myself as a “gamer,” even though I’m not sure what that means. The community repeatedly asserts, in a number of culturally exclusive ways, that playing games have nothing to do with being a “gamer.” To … Continue reading
Posted in General Features, Video Games
Tagged dear esther, design, gamer, video games
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Can Gamification Be Saved?
I ultimately think no, but the debate should probably be had. I originally made two posts about Jane McGonigal’s Reality is Broken when I read the book, and you can find them here: First, second. On the second post, a thoughtful … Continue reading
Posted in General Features, Video Games
Tagged debate, jane mcgonigal, reality is broken, video games
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Death, The Punisher, and his War Journal
Foucault’s essay “What is an Author?” begins with an outline of two themes of writing: First, writing is a process of “creating space into which the writing subject constantly disappears.” Second, writing inevitably kills its author. I want you to … Continue reading
Posted in Comics, General Features
Tagged comics, foucault, jason aaron, marvel comics, the punisher
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Station 37
This will be quick: play this game. The game is Station 37, a game made through some kind of weekend jam thing in Canadaland. It is old-school stuff, but the design is impeccable, and it has some really cool firefighting … Continue reading
Posted in General Features, Video Games
Tagged firefighting, station 37, twist ending, video games
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On Dear Esther
THERE ARE SPOILERS FOR DEAR ESTHER IN THIS POST. (This is me from the future. I have made another post about this game, and I basically changed everything I thought in point #1 below. Check it out.) As faithful readers will … Continue reading
Posted in General Features, Video Games
Tagged affect, dear esther, non-game, open world, video games
5 Comments
The End of PunisherMAX
So PunisherMAX ended recently. The Punisher is one of the few superhero comics characters that I actually care about, and so I have a certain amount of mourning for that. I realize that, as a superhero character, The Punisher can come … Continue reading
Macke Interview at Figure/Ground
This is really just a quick thing, but a prof/mentor/friend of mine, Dr. Frank Macke, has been interviewed by Figure/Ground about a lot of different things. I think that the things he has to say about his formulation of communicology is … Continue reading